Category Archives: iPhone/iPod touch

Solved iPad freezing issue

Problem solved

UPDATE (5/8/2012): Apple has finally fixed this bug in the latest version of iOS (5.1.1). If you are seeing any of these symptoms, you may want to either follow the steps below or do a restore before installing the latest iOS update. Just to make sure that your device is clean.

Earlier I reported that I was having some serious issues with my iPad as well as my iPhone freezing for a short period of time after being woken up (power button or pressing Home button).

It appears that a solution has been found. Or at least a “fix”.

Doing a search for “Unable to Purchase” in Google, I was able to find a thread in Apple’s support forums that talked about this issue. Actually, the thread never mentioned any freezing issues, but it did mention grey icons as well as this “Unable to Purchase” dialog box popping up.

The full symptoms to this problem are:

  • Device freezes soon after being awoken
  • Some app icons would grey (with space for progress bar and title changed to “Waiting”), then the icon image would appear followed by the icons being fully restored one by one in quick succession (screen shot #1)
  • After installing a Universal app from a different device or iTunes, I would be prompted for my AppleID password (screen shot #2)
Screen shot #1

Screen shot #1

Screen Shot #2

Screen Shot #2

These symptoms started up around January of 2012.

The solution or fix seems to be to remove a file “downloads.28.sqlitedb” from a folder on the device. There is an app called iExplorer (formally iPhone Explorer) that allows you to see your devices folder structure without having to Jailbreak the device.

Locate the folder “Media”, open it and locate the folder “Downloads” and open it. Inside the folder “Downloads” you will see several folders with what appears to be random numbers (I had well over 50) as well as a file called “downloads.28.sqlitedb”.

If you Jailbroke your device like I have for my iPhone. I found a package called iFile ($4.00) that allowed me to dig into my iPhone’s folders.

iFile package found in Cydia (Jailbreaking)

iFile package found in Cydia (Jailbreaking)

The above screen shot from “iFile” shows the “…/Media/Downloads” folder after deleting the many “numbered” folders as well as the downloads.28.sqlitedb” file. The sqlitedb file was recreated and is now much smaller than the nearly 780KB file it was.

I deleted all the folders in the “Downloads” folder along with the “downloads.28.sqlitedb” file. I turned off my device, then restarted it.

It’s been over 12 hours now since I deleted the sqlitedb file and I haven’t seen any freezing when waking my iPhone or iPad. I also have not seen any icons greying out.

I installed a couple of Universal apps and was not asked for my AppleID password and the apps appears on both devices.

So it appears that this sqlitedb file must have been corrupted. Folks in the forum feel that this corruption occurred when attempting to install an app and something happens to stop the download from successfully downloading. At that point, they feel that they started seeing the “Unable to Purchase” dialog.

Unable to Purchase pop up

Unable to Purchase pop up

I don’t know what caused this corruption, but I have had times when an App Store purchase started downloading but didn’t finish or I had to reboot the device due to the download freezing. (or at least appearing to freeze)

If you are having any of the above symptoms, check out the forum and see if your symptoms match what they were seeing. Then try the iExplorer solution/fix. I think you will find that it works for you too.


Jailbreaking the iPhone 4

For the longest time, I never considered the possibility of jailbreaking my iPhones. I have owned the original iPhone 1G 4GB’s, the 3G 8GB’s and currently the 4 with 16GB’s.

At first, I was concerned about the entire process. I had concerns that if something went wrong, I wouldn’t be able to get my phone back to it’s factory defaults. Later I was concerned about the process of jailbreaking. Mind you, I’m a programmer so hacking a phone shouldn’t have bothered me as much as some of the processes of jailbreaking that were out there.

Nothing out in the jailbreaking software community really interested me enough to draw me in. Until now. I have a WiFi iPad and when I go out into the world with my iPad, I have to find a free WiFi hotspot in order to use it. This is not easy when my destination is a family member.

I recently read about an app called MyWi. This application will allow you to tether a computer or phone via USB, Bluetooth, and most importantly WiFi. I haven’t purchased the app just yet because I’m still seeing if I’m going to stick with my iPhone 4 being
jailbroken.

I currently have Cydia, Rock, Infinidock, Infinifolders, LockInfo, Notified Pro, PkgBackup, SBOrganizer, SBSettings, ToneFXs, WinterBoard, and Auto Silent installed. (Sorry about the sites that those links go to, some were designed for iPhone and some apps just don’t have web pages.)

The above screen shots from left to right:

  • LockInfo (two screen shots merged together to show all the info I have configured in my LockInfo settings)
  • Infinidock (notice the 5 icons on the dock? I actually have 6 icons, one is off the screen on the left. It’s the Cydia icon)
  • Infinifolders (notice that there are more than 12 icons in the Photography folder)
  • SBSettings

Apple needs to take a serious look at some of the apps that the Jailbreak community have come up with. LockInfo is pretty much a “must have” for anyone using a smart phone. Mind you, Android has the ability to display configurable widgets on there lock screen as well as their version of SpringBoard. So they have had the ability to display useful info from day one. I’m not sure why Apple is so resistant to giving users the ability to display more info on the iPhone’s lock screen other than the time and date.

Another very important feature available to Jailbreakers is the ability to log Notifications. Notified Pro and LockInfo both allow you to see all the notifications that have been displayed. iOS 4 has improved in this area, but there are still times that notifications come in and get overwritten by other notifications and are lost forever.

One thing that really surprised me with the iPhone was the lack of ability to configure the phone’s sounds and wallpaper. iOS 4 finally allowed users to put a wallpaper behind the home screens. However we still can’t configure notification sounds. I want to be able to set my incoming SMS sound to something other than the 6 sounds they give us. Apple doesn’t even give us the ability to change the sounds for new mail, calendar reminders, new voicemail, etc… Does Apple think it’s users are so stupid that they can’t figure out how to change sounds on their phone?

Something that is on just about every cell phone other than the iPhone is Sound Profiles. The ability to have a Meeting, Outside, Nighttime, and Normal profile is very important. Every night, I have to turn off Calendar Alerts, New Mail, New Text Messages, and turn all Notifications Off, then in the morning, I have to restore those settings. Auto Silent allows you to configure Sound Profiles for specific times of a week to what ever profile you want. This app currently doesn’t work with the iPhone 4 and iOS 4. Hopefully the developers will get this app working with the new phone and OS real soon.

The last thing that really confuses me about the iPhone iOS is the lack of icon space in SpringBoard. iOS 4 finally gives us folders which gives us the ability to put more than 148 icons or 180 with 3.x. I just can’t understand why Apple put the page limit at 11. Really? 11?! There is plenty of room for 15 pages (dots between main icons and dock icons). In fact, there is enough room for 17 dots and the Spotlight icon down there. Infinidock and Inifinifolders gives Jailbreakers the ability to really configure our home screens the way we want.

I can see why Apple doesn’t want the home screen icons to scroll, other than horizontally. Keeping the SpringBoard as simple as possible makes sense. However, give us the ability to configure the SpringBoard to do what we want it to.

I can see that Apple will never change the OS to do all the things I have changed on my phone, but to be competitive with Android, giving us widgets or the ability to display more info on the lock screen is going to be a must. I would also like to see Apple give us the ability to modify the sound scape of our phones would also be really useful. Finally, sound profiles are a must.

Overall, I am really liking the new apps I have installed thanks to the Jailbreaking community. I have had a few issues with the operation of my phone since Jailbreaking. I’ve only had one crash of the OS because of an app that I had to uninstall. Every once and a while icons reappear that I have configured to be invisible, but a “Respring” restores everything back to normal. Respring-ing is kind of like restarting the Finder in OS X. It’s not a full reboot, but it restarts SpringBoard.

So I’m going to say that my Jailbreaking experience has been a very positive one. Jailbreaking is definitely not for everyone, but if you want the ability to do some of the things I have done, it’s definitely worth considering.


ZOMG!!! Pinball Remote & The Pinball For Mac Is Out!!!

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I haven’t been more excited for a game coming out than I am right now! The Pinball and Pinball Remote is a very unique combination of pinball for the Mac and iPhone/iPod touch/iPad that allows you to play pinball on your computer using your iPhone/iPod touch/iPad as the flippers/ball launcher.

Both The Pinball and Pinball Remote are free and gives you the ability to play Wild West Pinball for free as well. The Deep and Jungle Style Pinball are in-app purchases for $2.99 each.

The following is a screen shot from my Mac as the Wild West Pinball table is being flown over (click the thumbnail image for the fill sized image):

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Once The Pinball is launched on the Mac, go over to your iPhone/iPod touch/iPad and launch Pinball Remote. Once you have selected a table to play and pressed the play button, you are presented with this screen:

pinballremote.png

The screen shows two very dark blue buttons (left and right paddle buttons) and a slider in the middle for the ball launcher. The button above the slider is the pause button. You can quit the game, adjust settings, etc… from there.

The performance is astounding and the tables are gorgeous! I loved the original pinball games: The Deep Pinball, Wild West Pinball, and Jungle Style Pinball for the iPhone/iPod touch/iPad. Each only costing $0.99. They were easy to afford and a lot of fun to play. Now, they are even more exciting simply because they are running on a full blown computer. The best part is that since you use the iPhone/iPod touch/iPad as a remote to play the tables, you don’t have to be sitting at your computer to play. So hooking up a MacBook to an home entertainment system and playing on a 42″ LCD television is going to be totally outrageous!

I can’t recommend this game enough! It’s easily worth “FREE”, but it’s also completely worth the $5.98 for the other two tables!


Want GodFinger or We Rule But Live in the US? Read On…

Update (3/20/10 – 8:28pm): As of today (3/20), We Rule as been released to the world in the AppStore. GodFinger will probably be a few days later. Asuming that it waits the same amount of time that We Rule did before going world wide.

Is there a free game that has been released in a country that is your own? Want to be able to download it without having to actually move there?

AppAdvice.com has an article that describes how to create an iTunes account for a country that you don’t live in so that you can do just that.


For myself, I have been dying to get my hands on GodFinger and We Rule from ngmoco:), but they have released it in Canada first before releasing it to the rest of the world. So I followed the instructions in the article and created an account using an address in Canada. I now have a valid account for Canada and have downloaded GodFinger and We Rule and have started playing both.

The trick is to us Google Maps to find a valid address. You will need to look up a postal code and an area code or valid phone number format for where ever you want to get an account for. Its really not all that hard. It only took me about 5 minutes to get all the info I needed in order to create the account.

Just make sure to select “None” for a credit card since its pretty likely that you don’t have a valid credit card for the region that you are creating an account for. You’ll be up and running in no time!


Woohoo MLB.com At Bat 2010 Is Here!

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Well, its that time of year again! Baseball season is once again almost upon us and just like clockwork, MLB.com has the latest installment of [MLB.com At Bat 2010](http://bit.ly/ayq5bC) ready for purchase.

This time it’s $14.99 instead of last year’s $9.99 price. I can’t remember what features were in last years app to see if they have up’ed the anti as it were for this version since the price is $5 more than last year. However, the application description states:

  • Spring Training statistics, LIVE audio and LIVE video (mid-March)
  • Breaking league and team news
  • Schedules, rosters and player stats for every team
  • Video library searchable by player and team
  • Enhanced LIVE game video (Regular Season)
  • Home/Away broadcast feed selection (Regular Season)
  • Background audio playback
  • Additional enhancements to come during 2010 season

The new features sound pretty good, although it would be nice to be able to watch games (video) no matter about the blackout rules. It looks like if you purchase the [MLB.tv Premium subscription](http://bit.ly/b2SGJP) ($119.95 yearly / $24.95 a month) you will be able to see all the games on your iPhone/iPod touch/iPad, home or away. A bit pricy, but less than a single ticket to a game a month. If you are truly a fan or you are a fan of a team that isn’t the home team of the city you live in, this might be a good way to go to see them play.

Either way, I’ve already nabbed the app and so far, it’s living up to it’s hype. It will be interesting to see what happens when they turn on the live video/audio for the spring training games.


PopCap's Plants vs. Zombies Arrives In AppStore And Kicks Butt

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Update: Didn’t take very long for Plants vs. Zombies to top the Paid Apps chart as well. I wonder if they had a free trial version of the game if the game would top all three charts. Or, if players had a chance to see the game in action before purchasing it, they wouldn’t buy it.

PopCap’s Plants vs. Zombies made it’s appearance in the AppStore this morning and before the end of the day has made it’s way to the #2 Paid App and #1 Top Grossing App. A truly amazing feet for a PopCap game, much less any game in the AppStore.

It’s currently received 458 ratings, 444 of which are 5 star, and only 3 are one star. The one star complaints are that the mini games in the PC game are not in the iPhone game. One reviewer spent the $2.99 so that he could basically tell us that he would rather be: “SHOT, ELECTRICUTED, FLAMED, BOMBED, AND BURIED ALIVE THEN PLAY THIS PIECE OF $&@!” (That is an exact character for character quote). The third one star review basically thinks the game is boring and can’t believe all the positive reviews are from players. Has this guy never gone to the PopCap website and played the free web version?

I mention these reviews because the game is pretty much an exact copy of the PC version (minus the mini games mentioned in that one star review). It plays very well, and is actually a bit easier to play since you just have to tap the sunlight instead of trying to chase it down with a mouse.

PopCap has a real winner here and is probably going to make a fortune off this title alone. Especially at the $2.99 price point. This app is definitely one to grab if you are a fan of PopCap.

pvz_ss.png


Apple App Store Has Lost $450 Million To Piracy

jolly-roger.jpg

If the headline is a true statement, then Apple needs to get off it’s backside and work out a way to protect applications from being pirated.

Via: 24/7 Wall St.
Apple and the companies that sell software for the iPhone and iPod touch at the App Store have lost over $450 million to piracy since the store opened in July 2008 according to an analysis by 24/7 Wall St. There have been over 3 billion applications downloaded since the App program began. Bernstein analyst, Toni Sacconaghi, estimated that between 13% and 21% of those downloads are from paid applications. According to this analysis, the average price of an application purchased at the App Store is $3. Sacconaghi estimated that Apple’s revenue from the App Store is between $60 million and $110 million per quarter. That amount has certainly increased since this research report was published because of the rapid growth of the number of applications.

If what that article is saying is true, then it’s clearly up to Apple to solve the problem. If for no other reason than to save the $135,000,000 that Apple is losing per 18 months.

There are folks out there that question the $450 million number and I must say that I have to wonder a bit too. The only way people can pirate iPhone/iPod touch apps is to jailbreak their iDevice. There are those that are doing this. In fact, some say that 10% of the iDevices out there are jailbroken. That comes to about 7.5 million jailbroken devices. Now, are we saying that, on average, each jailbreaker pirates $60 of software every 18 months? That sounds like a doable number. However, I really doubt that every jailbreaker is also a pirate. Now, what percentage of jailbreakers are pirates needs to be figured out.

The article states that 40% pirate, so now we are talking about 3 million jailbroken pirates would need to be stealing $150 worth of apps per 18 months. This still sounds like a doable figure. I mean we are talking less than 1 $0.99 app per month per jailbroken iPhone/iPod touch pirate. Assuming all the numbers are close to accurate.

If this is all true, then Apple is loosing way too much money to be sitting back and letting it happen. They must be working on something. If Microsoft can put together a system to prevent Xbox 360 pirating, then Apple can sure do something.


Personal Top iPhone Apps for 2009

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It’s been an amazing year for the AppStore this year. 1 Billion apps downloaded, over 100,000 apps approved and in the AppStore. We have seen absurd rejections, strange approvals, thousands of flashlight, fart, and semi-porn apps. The list goes on and on, but overall, Apple’s AppStore has been an amazing success. Both for Apple and the developers submitting apps.

I’d like to highlight some of the most amazing apps I have come across in the 1,126 apps I have downloaded so far. This list is a list of just that, the apps I have experience with. There are probably 10 times more apps out there that are just as good if not better. These are just ones I have found and can’t live without or enjoy playing more than my PS3/Wii/PC games.

edge.pngStarting with games, there have been some amazing stuff published this year. None mark more headaches for the developer than Edge by Mobigame. Thanks to Tim Langdell, Edge has been removed from the AppStore more than any other application. Currently 3 times. It’s changed it’s name twice from Edge, to Edge by Mobigame, to Edgy and yet it’s still not in the AppStore currently. Yet, it’s one of the best games in/not in the AppStore.

I was lucky to have purchased it before the first removal. It’s truly a unique game and is very entertaining to play. The music to the game is done by Romain “Ninomojo” Gauthier, Simon Périn, Jérémie Périn, Matthieu & Richard Malot and is available for download here: http://www.mobigame.net/edge/iphone/soundtrack. You can download it for free, but donations are encuraged. I even sent them $10.

Edge by Mobigame is my “Game of the year” title, but it’s hard to have it be that since it’s not currently in the AppStore. If I had to pick another title that would qualify it would be:

rolando2.png

Rolando 2: Quest for the Golden Orchid [$4.99] or Rolando 2: Quest for the Golden Orchid – Chapter 1 [Free] by ngmoco, inc. This amazing platformer stands right up there with Edge when it comes to unique games for the iPhone/iPod touch. Rolando 2 added depth to the first incarnation of the game making Rolando 2 truly astounding in appearance.

The free version or Chapter 1 gives you the game just like the paid version, but only the first few levels. When you are ready for more, just drop a dollar or two for the next “chapter” or $4.99 for all the chapters. A really nice way to incorporate in-app purchasing.

I played Rolando (the original version) for days and days. I haven’t finished it yet, but am pretty close. There are just tons of levels in the first version. Many hours of playtime. I started Rolando 2, played a couple of the levels, then put it aside so I could finish the first game. However, I’ve been so wrapped up with other games, I haven’t had a chance to get back to Rolando. I certainly will though. Both versions.

Other games worth mentioning are:

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Space Invaders Infinity Gene [$4.99]

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Soosiz [$0.99]

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Flickitty [$1.99]

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Mahjongg Artifacts [$2.99]

ma2.png
Mahjong Artifacts 2 [$2.99]

As well as countless others, but those I have played the longest and have been on my iPhone the longest.

As for non-game applications, I have found a few that I really and truly can’t live without. They sit on the first page of the Springboard for easy access:

groceryiq.pngGrocery IQ [$0.99]: This amazing application is probably the most improved since it’s release of the group I own. It was a pretty good time-saver when I first got it, but they have added barcode scanning (without the need to actually take a picture), barcode entry, list sharing, coupons, and much more. Making Grocery IQ an absolute killer app for me. Using Grocery IQ, I shave probably half an hour off my grocery shopping each week. Really! With this app, I only have to go through the aisles once. You would be surprised how efficient that makes shopping.

The fact that it’s only a dollar truly astounds me. I would easily pay a dollar or more for some of the updates they have introduced recently. Barcode scanning is really amazing. It works just like Delicious Library does with a webcam, but with the iPhone. No need to take a picture, just put the product in front of the camera putting the barcode between the arrows and beep, the product is scanned and an item appears that can be added to your list and/or favorites.

1password.png
1Password Pro [$7.99] or 1Password [$4.99]: Anyone with passwords they need to remember or want to have a secure place to save credit card numbers and social security numbers would be foolish to put them anywhere other than in 1Password. There are other secure note keepers out there, but 1Password is the top of the heap.

If you use a Macintosh, using 1Password/1Password Pro with the desktop version of 1Password allows you to keep track of just about everything you do that uses passwords. Secure websites are easy to enter with 1Password on the iPhone/iPod touch. Just sync your 1Password desktop data with the iPhone/iPod touch version and you have access to everything in the palm of your hand. (Sorry for sounding like an ad, but its true.)

As I have said, I have well over 1,000 apps in iTunes right now. Most are 3 star or better (my ratings), most of the apps that are less than 3 stars are typically free or a dollar. It’s hard to know if an app is any good from the 5 screen shots that Apple supplies. Some have YouTube videos, but most I just took a chance with and was disappointed.

However, I would say a good 90% of the games I have downloaded/purchased have been well worth the purchase. Full price or on sale.

AppShopper.com is a great resource for keeping track of apps you have and want. They notify you of updates and when apps go on sale. Perfect for folks who want to buy apps when they are on sale. My list of apps are here: http://appshopper.com/user/vesperdem. Not all of them are in there, but most are. I have missed some and haven’t been able to figure out which ones they are. The list even shows my ratings.

Well, that’s my list. No huge amount of research was done to produce the list. I just posted a few of my absolute favorites. Enjoy and Happy New Year!


Apple Approves App With Image Of iPhone In Icon

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Yep, that’s right. Furry Scurry and Furry Scurry Lite both have icons with the image of an iPhone in them. Is this a sign of a new Apple and AppStore approval policy? Or is it just another example of Apple’s reviewers messing up.

It was just under 2 months ago that Apple rejected an update to RSS Player Podcast Client due to the image of an iPhone in the splash screen that RSS Player used. The image was of the logo of a podcast in a montage of many podcast logos.

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RSS Player was forced to change the splash screen to remove the “offending” podcast logo and resubmit the application. One month later, the application finally made it back into the AppStore.

Now all of a sudden, Apple is approving an application that clearly has the image of an iPhone in the apps icon. This is the kind of mixed signals that has been messing with developers minds for the past year and a half.

There have been other examples of Apple rejecting apps due to images of Apple products other than RSS Player. A recent update to Airfoil Speaker Touch by Rogue Amoeba was also rejected for displaying images of Macintosh hardware to indicate where Airfoil Speaker Touch was getting it’s sound from. Later, after Rogue Amoeba decided to stop development of iPhone/iPod touch software did Apple change it’s mind and allow the images to be displayed.

I have no idea why Furry Scurry was allowed to have the image of that iPhone in it’s icon. I suspect that the reviewer just missed it during the review. However, this is exactly what the problem is with Apple’s review policies. There are so many “rules” that have to be followed that not every reviewer and/or developer can know every rule.

Yet, so long as there are all the rules that there are, there are going to be mistakes made. CodeSource Solutions is going to find out later, when they try to update their application, that the application is going to be rejected and they will have to change their icon in order to get the app approved again. Until that time, or until someone else at Apple notices the icon, Furry Scurry will be the only application in the AppStore that is allowed to have an image of an iPhone in it.


Its Finally Happened…

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A developer has come up with an iPhone/iPod touch application that allows it’s patrons to purchase virtual items with real world money. With Little World Gifts, you can purchase a “virtual” Merry Christmas Elvis and send that virtual gift to someone. If that someone doesn’t have the application, you can send them a Facebook message which tells the recipient that they can download Little World Gifts to accept the gift. This allows Kisky Netmedia the ability to acquire more and more users that could potentially spend more real world money on useless virtual gifts. (Can you tell how I feel about this?)

Mind you, the virtual gifts that you get are not just pictures. They are 3D objects that can be rotated and animated… Wow, now that makes it all worth it, doesn’t it.

According to reviews of the app, gifts cost anywhere from $0.99 to $3.99. Those prices don’t seem all that much, but can add up really quickly since it’s so easy to purchase. I should know. I have over 1,000 apps that I have downloaded from the AppStore. Quite a few of them were not free.

I would expect that all purchases are final and you can only send the gift once. Once sent, it can not be “re-gifted” to someone else.

I’m actually surprised that this idea hasn’t been done up until now. The idea of virtual items for real money has been around for quite some time. Usually associated with MMORPG’s (Massively Multiplayer Online Role Playing Gmaes) in the form of virtual weapons, armor, etc… The game itself is free to play, but in order to do well in them, you are encouraged to spend real money.

Second Life is also a game/social networking program that lets you spend real money for Linden Bucks. There are some AppStore applications that have started doing this too. ngmoco, Inc. allows you to spend real money to purchase Dog Food (for Touch Pets Dogs) or Energy Packs (for Eliminate Pro) for the ability to play longer in those games. Mind you, you don’t have to purchase those items and in the long run, you don’t really get a virtual item. Sure, dog food and energy packs, but those items are “consumables” and don’t stick around forever.

I get a scary feeling that Little World Gifts is going to go over really well. Possibly to the extent that we might hear about someone who can’t afford their credit card bill because of it. Mind you, not right away since there are not that many gifts available yet. However, I can see someone going crazy.

OK, maybe not. I do know that this is the first of many more applications like to to show up in the AppStore. That you can take to the bank.


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